Embedded Systems Modelling using UML

 

Course Title

Embedded Systems Modelling using UML

Duration

3 days

4-5 days

Format

50% Lecture,  50% Workshop

30% Lecture, 70% Workshop

Code

UMLE3

UMLE5

 

 

*        Overview

*        Target Audience

*        Objectives

*        Prerequisites

*        Recommended Courses

 

Overview

The Unified Modelling Language (UML) is a “Language” for:

§         Visualising

§         Specifying

§         Constructing

§         Documenting

the artefacts of a software-intensive system, not necessarily Object Oriented.  UML is not concerned with the system development processes, thus it is not a methodology per se.

The UML standard was adopted in 1997 by the Object Management Group (OMG).  Due to its rigorous definition it became quickly the preferred notation for any type of software-intensive system, no matter the underlying technology.

This course teaches participants how to express their thoughts in well-formed models of a system, using the most recent version of UML (1.4).  By modelling the system, communication among team members and with the users improves and ideas for improving the design come easier to mind.

The course does not teach in a systematic way how to optimise design.

Exercises throughout the course will help students consolidate the knowledge acquired.  Some exercises and examples have real time specific, other have information systems specific. 

Target Audience

§         Systems Analysts, Architects, Designers and Programmers wanting to use the UML standard notation.

§         Project managers.

Objectives

By the end of the course participants should be able to:

§         understand UML models in order to transpose them correctly into programs

§         enhance their knowledge of UML by self-study

§         use the UML in creating well-formed models of RT/Embedded Systems, under mentoring guidance.

Prerequisites

§         Fundamentals of Information Technology

§         Object Oriented concepts

§         Embedded Systems modelling experience using other notations (optional)

§         Knowledge of a pure OO language, such as Java, Eiffel, C# or Smalltalk would be of benefit but is by no means mandatory

 

Recommended Courses

Before

§           Introduction to Object Orientation

 

 

 

Course Outline

The UML – an Introduction

Class and Role modelling

§         Classes, roles, entities, things, objects, instances

§         The Class Diagram

§         UML for classes and relationships

§         How objects play various roles

§         Attributes

§         Associations and aggregations

§         Subclasses and superclasses, groups of classes

§         Invariants and multiplicity

§         Textual modelling elements

§         How to express constraints.  The Object Constraint Language (OCL)

Use Case modelling

§         Use Case

§         Actor

§         Use Case Diagram

§         <<include>>

§         <<extend>>

§         Use Case with Extension Points

§         Generalisation

§         Using events to identify use cases

§         Use Case Template

§         Use Case Modelling – The Process

State diagrams

Interaction Diagrams

§         Sequence Diagrams

§         Collaboration Diagrams

Packages and Collaborations

Activity Diagrams

Deployment Diagrams

Review, a conceptual model of the UML

§         Building blocks: things, relationships, diagrams

§         Common mechanisms: specifications, adornments, common divisions, extensibility mechanisms (stereotypes, tagged values, constraints)

Case Study

Lift Control System.

 

 

*The course will use the client’s preferred visual modelling tool or alternatively Visual UML.

 

 

 

 

 

 

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